Returns an instance of the calling class for the object of a specified name. The objects name is defined either in the mission editor or within functions that can dynamically spawn objects. All static objects and unit names must be unique. However, groups may have the same name as a unit or static object.
This function can provide access to non activated units and groups.
Returns a full itemized list of everything currently in a warehouse. If a category is set to unlimited then the table will be returned empty. Aircraft and weapons are indexed by strings.
Liquids are indexed by number
Version
2.9.10.4160