DCS world has 3-dimensional coordinate system. DCS ground is an infinite plain.

Main axes:

x is directed to the north z is directed to the east y is directed up

Vec3 type is a 3D-vector. It is a table that has the following format:

{ x: number, y: number, z: number }

interface l_Vec3 {
    x: number;
    y: number;
    z: number;
}

Properties

x y z

Properties

x: number
y: number
z: number