Vec2 is a 2D-vector for the ground plane as a reference plane.
{ x: number, y: number }
To get a Vec2 from a Vec3, use the following transformation: l_Vec2.x = l_Vec3.x l_Vec2.y = l_Vec3.z
https://www.digitalcombatsimulator.com/en/support/faq/1256/
Vec2 is a 2D-vector for the ground plane as a reference plane.
{ x: number, y: number }
To get a Vec2 from a Vec3, use the following transformation: l_Vec2.x = l_Vec3.x l_Vec2.y = l_Vec3.z
See
https://www.digitalcombatsimulator.com/en/support/faq/1256/
No Self