Returns an instance of the calling class for the object of a specified name. The objects name is defined either in the mission editor or within functions that can dynamically spawn objects. All static objects and unit names must be unique. However, groups may have the same name as a unit or static object.
This function can provide access to non activated units and groups.
Returns the coalition of the Static Object.
Returns an enumerator that defines the country that an object currently belongs to
Returns an enumerator that defines the country that an object currently belongs to
Returns the Desc table of the Static Object.
Returns a number which defines the unique mission id of a given object.
Returns a vec3 table of the x, y, and z coordinates for the position of the given object in 3D space. Coordinates are dependent on the position of the maps origin.
In the case of the Caucuses theater, the origin is located in the Crimean region of the map.
Returns a Position3 table of the objects current position and orientation in 3D space. X, Y, Z values are unit vectors defining the objects orientation. Coordinates are dependent on the position of the maps origin. In the case of the Caucuses theater, the origin is located in the Crimean region of the map.
Version
2.9.10.4160